#ifndef RenderContext_H
#define RenderContext_H
#include "TriangleRice.h"
#include "Technique.h"
class RenderContext
{
public:
	RenderContext(void);
	~RenderContext(void);
	Technique* getEffect();
	void setEffect(Technique* effect);
	Size& getStageSize();
	void setStageSize(Size& size);
private:
	Technique* mEffect;
	Size mStageSize;
};
#endif


